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The woods of Forgotten Dreams (Alternative path 2) (Not on the current agenda)

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The woods of Forgotten Dreams (Alternative path 2) (Not on the current agenda) Empty The woods of Forgotten Dreams (Alternative path 2) (Not on the current agenda)

Post  Brain Burner Thu Sep 27, 2012 2:51 pm

After collecting the first Eternity Stone| The twins continued to wander about through the forest until they grew tired. the area they were camping in was infested with ghostly creatures and the typical Forest feeders. They had no choice but to make their way out of the forest.
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Half way through the stage:
The woods will sudenly catch fire, due to a storm. This is the first place in the game where the adventure platform branches into the simple platformer, where the specific gimmick is Hold right to win. The fire is quickly catching up to the characters, and they are locked in their sprinting animations for the remainder of the stage.
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Facts:
No enemies or Oweghn leaves are present in the second half of the stage. The character can lose 1/9th of energy every 10th of a second when the twins are submerged in the fire. If the twins are in the fire the controls are locked. Press v (Down) + A,S,D to perform a burst limit sprint to work your away out of the fire.
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Themes:
Trope 1: Forest-esque/Darkness
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Trope 2: Burning forest theme
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Mood of stage 1: Spooky/Darkening/Evil
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Mood of stage 2: Suspenseful/Fast pace
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Gimmicks 1: Ghosts appear in the stage; they disappear when hit like an ordinary enemy.
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Gimmicks 2: The stage is set to a platform-er engine for the remainder of the stage. This means the stage is now based on speed; rather than adventurous.

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