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Sonic Dash+

 :: Programming :: Engine

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Sonic Dash+ Empty Sonic Dash+

Post  Brain Burner Fri Sep 28, 2012 12:23 am

Since this is partly a platform game of sorts, (and partly other things might I add) the first level of the game will be run on the GM engine known as Sonic Dash+. RobotnikClause, our programmer might have to mess with the speed of the characters and the life system a bit of course, but that should be cake for him.

He'll also have to impose some restrictions on art submitted beyond this point to ensure compatibility. All art needs to be 16 bit quality with full color detail on each level tile at a size of 32x32, and backgrounds must be exactly 224 pixels tall, and AT LEAST 398 pixels wide, rendering the game in widescreen. The backgrounds also should be designed with scrolling effects in mind, though it isn't required at this point.

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